Terrain Splatmap
Terrain/Texturing
The node can be used to blend terrain features (such as grass, rock, or snow) based on heightmap values. It generates a splatmap where each feature layer is defined by a configurable height range and softness, by a mask for each layer or a splatmap.
Input Parameters
- Mode Enum
- Input Image Gray
- Layers Uint
- Splatmap Image
- BaseLayer Image
- LayerInput1 Image
- LayerInput2 Image
- LayerInput3 Image
- LayerInput4 Image
- LayerInput5 Image
- LayerInput6 Image
- LayerInput7 Image
- LayerInput8 Image
- LayerRange1 Vec2
- LayerSoftness1 Vec2
- LayerRange2 Vec2
- LayerSoftness2 Vec2
- LayerRange3 Vec2
- LayerSoftness3 Vec2
- LayerRange4 Vec2
- LayerSoftness4 Vec2
- LayerRange5 Vec2
- LayerSoftness5 Vec2
- LayerRange6 Vec2
- LayerSoftness6 Vec2
- LayerRange7 Vec2
- LayerSoftness7 Vec2
- LayerRange8 Vec2
- LayerSoftness8 Vec2
- LayerMask1 Image Gray
- LayerMask2 Image Gray
- LayerMask3 Image Gray
- LayerMask4 Image Gray
- LayerMask5 Image Gray
- LayerMask6 Image Gray
- LayerMask7 Image Gray
- LayerMask8 Image Gray
- InputType Enum
- NormalFormat Enum
- InputAutoLevel Boolean
Output Parameters
- Splatmap Image
- Output Image
Example


Meta
Author | InstaMaterial GmbH | Category | Terrain/Texturing | Tooltip | The node can be used to blend terrain features (such as grass, rock, or snow) based on heightmap values. It generates a splatmap where each feature layer is defined by a configurable height range and softness, by a mask for each layer or a splatmap. | Name | Terrain Splatmap | Version | 1.72 | ID | 46ee7081-a664-4c2a-92d4-ffee53e3f026 | PackageUrl | pkg://73af8542-bd72-433d-8268-e748da18bd3e/atoms/46ee7081-a664-4c2a-92d4-ffee53e3f026.atom |
---|