Preview Image for InstaMAT Terrain Splatmap Node

Terrain Splatmap

Terrain/Texturing

The node can be used to blend terrain features (such as grass, rock, or snow) based on heightmap values. It generates a splatmap where each feature layer is defined by a configurable height range and softness, by a mask for each layer or a splatmap.

Input Parameters

  • Mode Enum
  • Input Image Gray
  • Layers Uint
  • Splatmap Image
  • BaseLayer Image
  • LayerInput1 Image
  • LayerInput2 Image
  • LayerInput3 Image
  • LayerInput4 Image
  • LayerInput5 Image
  • LayerInput6 Image
  • LayerInput7 Image
  • LayerInput8 Image
  • LayerRange1 Vec2
  • LayerSoftness1 Vec2
  • LayerRange2 Vec2
  • LayerSoftness2 Vec2
  • LayerRange3 Vec2
  • LayerSoftness3 Vec2
  • LayerRange4 Vec2
  • LayerSoftness4 Vec2
  • LayerRange5 Vec2
  • LayerSoftness5 Vec2
  • LayerRange6 Vec2
  • LayerSoftness6 Vec2
  • LayerRange7 Vec2
  • LayerSoftness7 Vec2
  • LayerRange8 Vec2
  • LayerSoftness8 Vec2
  • LayerMask1 Image Gray
  • LayerMask2 Image Gray
  • LayerMask3 Image Gray
  • LayerMask4 Image Gray
  • LayerMask5 Image Gray
  • LayerMask6 Image Gray
  • LayerMask7 Image Gray
  • LayerMask8 Image Gray
  • InputType Enum
  • NormalFormat Enum
  • InputAutoLevel Boolean

Output Parameters

  • Splatmap Image
  • Output Image

Example

Meta

AuthorInstaMaterial GmbH
CategoryTerrain/Texturing
TooltipThe node can be used to blend terrain features (such as grass, rock, or snow) based on heightmap values. It generates a splatmap where each feature layer is defined by a configurable height range and softness, by a mask for each layer or a splatmap.
NameTerrain Splatmap
Version1.72
ID46ee7081-a664-4c2a-92d4-ffee53e3f026
PackageUrlpkg://73af8542-bd72-433d-8268-e748da18bd3e/atoms/46ee7081-a664-4c2a-92d4-ffee53e3f026.atom