Normal Direction Mask
Vectors
Generates a configurable mask based on the input worldspace normal direction where as the X axis is left/right, Y is up/down, Z is front/back.
Input Parameters
- NormalWorld Image
- NormalFormat Enum · OpenGL, Blender, Maya, RSX, Unity, DirectX, 3DS Max, Unreal
- Top Float · Range 0.00 → 1.00
- Bottom Float · Range 0.00 → 1.00
- Left Float · Range 0.00 → 1.00
- Right Float · Range 0.00 → 1.00
- Front Float · Range 0.00 → 1.00
- Back Float · Range 0.00 → 1.00
- Invert Boolean
Output Parameters
- Output Output Image Grayscale
Example


Meta
Author | InstaMaterial GmbH | Category | Vectors | Tooltip | Generates a configurable mask based on the input worldspace normal direction where as the X axis is left/right, Y is up/down, Z is front/back. | Name | Normal Direction Mask | Version | 1.17 | ID | 14a3a102-9786-4fe8-9070-76b302ab1f92 | PackageUrl | pkg://891f0291-cbb4-48dc-b75a-23384f12e685/atoms/14a3a102-9786-4fe8-9070-76b302ab1f92.atom |
---|