Scene Material Set
Scene/Material
Assign the input material to the scene material.
This node assigns both textures and converts static colors to a material parameter if the input is not a texture. If you only want to assign textures, and keep material parameters unmodified use the
Scene Material Set Textures
node instead.
Input Parameters
- Scene Scene
- MaterialName String
- ShadingModel Enum · PBR Realtime, PBR Principled
Material
- BaseColor Image
- Normal Image
- Emissive Image
- Roughness Image Gray
- Metalness Image Gray
- AmbientOcclusion Image Gray
- Height Image Gray
- Specular Image Gray
- SpecularTint Image Gray
- Anisotropy Image Gray
- Subsurface Image
- Sheen Image Gray
- SheenTint Image Gray
Output Parameters
- Output Scene
- IsValid Boolean
Meta
Author | InstaMaterial GmbH | Category | Scene/Material | Tooltip | Assign the input material to the scene material. > This node assigns both textures and converts static colors to a material parameter if the input is not a texture. If you only want to assign textures, and keep material parameters unmodified use the `Scene Material Set Textures` node instead. | Name | Scene Material Set | Version | 1.42 | ID | ca8a8117-b613-4916-a4d8-b3862d790b02 | PackageUrl | pkg://9304dc5a-e189-4263-b7fd-c5b92276ad26/atoms/ca8a8117-b613-4916-a4d8-b3862d790b02.atom |
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