Preview Image for InstaMAT Mesh Tile Node

Mesh Tile

Mesh/Modifier

Generates a mesh tile that can be repeated over the X and Z axes. Optionally, the node can automatically generate a fully tilable height map.

The node requires the input mesh to have it's center at (0 0 0) and extend over the X and Z axis, the Y axis represents up. The mesh will be repeated by the specified TileDistance and optionally clipped at the ClipDistance. The ClipDistance is also used for the HeightOutput to setup the camera viewport.

Input Parameters

  • Mesh Mesh
  • Translate Vec3
  • TileDistance Float
  • ClipDistance Float
  • ClipMesh Boolean
  • HeightOutput Boolean

Output Parameters

  • Output Mesh
  • Height Image Gray

Meta

AuthorInstaMaterial GmbH
CategoryMesh/Modifier
TooltipGenerates a mesh tile that can be repeated over the X and Z axes. Optionally, the node can automatically generate a fully tilable height map. > The node requires the input mesh to have it's center at (0 0 0) and extend over the X and Z axis, the Y axis represents up. The mesh will be repeated by the specified TileDistance and optionally clipped at the ClipDistance. The ClipDistance is also used for the HeightOutput to setup the camera viewport.
NameMesh Tile
Version1.18
ID81f39668-4836-4fe1-acb6-b23a93f70f55
PackageUrlpkg://dca8ac5b-894d-42e0-8dfc-9b9a1595670e/atoms/81f39668-4836-4fe1-acb6-b23a93f70f55.atom