Mesh Project
Mesh/Texturing
Provides a high quality tri-planar projection of the input Image on the specified Mesh. Optionally, a normal map can be specified to provide fine control over the projection normals.
Input Parameters
- Input Image
- Normal Image
- InputType Enum · Image, Normal Map
- Softness Float · Range 0.00 → 1.00
- BlendWeight Vec3
- Solidification Float · Range 0.00 → 1.00
Advanced
- NormalizeScale Boolean
- NormalizePerFragment Boolean
- CalculateBinormalPerFragment Boolean
Mesh
- Mesh Mesh
- MeshRenderMode Enum · ByMaterial, BySubmesh
- MeshRenderFilter String
- MeshNormalType Enum · TangentSpace, WorldSpace
- MeshNormal Image
- NormalFormat Enum · OpenGL, Blender, Maya, RSX, Unity, DirectX, 3DS Max, Unreal
Sampling
- Filtering Enum · AntiAliasedSharp, AntiAliased, BilinearSmooth, Bilinear, Nearest
- AntiAliasingSampleCount Enum · 2 Samples, 4 Samples, 8 Samples
- ModeSampling Enum · Repeat, Clamped, Clamped Border
- MipRange UVec2
- BorderColor Vec4
Transform
- Scale Vec3
- Rotate Vec3
- Offset Vec3
Output Parameters
- Output Image
- Normal Image
Meta
Author | InstaMaterial GmbH | Category | Mesh/Texturing | Tooltip | Provides a high quality tri-planar projection of the input Image on the specified Mesh. Optionally, a normal map can be specified to provide fine control over the projection normals. | Name | Mesh Project | Version | 0.192 | ID | 4936b511-2f91-4673-a8d2-92e70ce45d90 | PackageUrl | pkg://0b785110-90dd-4f78-a60e-5e84b48744b8/atoms/4936b511-2f91-4673-a8d2-92e70ce45d90.atom |
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