Mesh Direction Mask
Mesh/Mask
Generates a configurable mask based on the normal direction where as the X axis is left/right, Y is up/down, Z is front/back.
Input Parameters
- Mesh Mesh
- Top Float · Range 0.00 → 1.00
- Bottom Float · Range 0.00 → 1.00
- Left Float · Range 0.00 → 1.00
- Right Float · Range 0.00 → 1.00
- Front Float · Range 0.00 → 1.00
- Back Float · Range 0.00 → 1.00
- Gamma Float · Range 0.00 → 5.00
Mesh
- MeshRenderMode Enum · ByMaterial, BySubmesh
- MeshRenderFilter String
- MeshNormalTangent Image
- CalculateBinormalPerFragment Boolean
- NormalizePerFragment Boolean
- MeshFormat Enum · OpenGL, Blender, Maya, RSX, Unity, DirectX, 3DS Max, Unreal
Output Parameters
- Output Output Image Grayscale
Meta
Author | InstaMaterial GmbH | Category | Mesh/Mask | Tooltip | Generates a configurable mask based on the normal direction where as the X axis is left/right, Y is up/down, Z is front/back. | Name | Mesh Direction Mask | Version | 1.21 | ID | 6c2f8876-eea6-4361-a7de-ae5ab243874e | PackageUrl | pkg://bebcd3b6-e78a-4fff-bb89-3cf337c057ad/atoms/6c2f8876-eea6-4361-a7de-ae5ab243874e.atom |
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