Mesh Painting
Mesh/Texturing
Procedurally paint with InstaMAT's high-performance, GPU-based painting-engine. From dynamic brushes and painting into multiple output channels at once to projective painting and using Atoms and Entity as paint brush. InstaMAT's painting engine is leading in performance, quality and scalability.
Input Parameters
- StrokeCount Uint
Brush
- RadiusBrush Float · Range 0.00 → 10.00
- FallOffBrush Float · Range 0.00 → 2.00
- SpacingBrush Float
- FlowBrush Float
- RotationBrush Float
- PathOrientedBrush Boolean
- AlignmentBrush Enum · Mesh (Balanced), Mesh (Polygon), Mesh (Vertex), Camera
- SymmetryBrush Enum · Disabled, XAxis, YAxis, ZAxis
- ModeBrush Enum · Paint, Project, Erase
- BackfaceCullingBrush Boolean
- NormalThresholdBrush Uint · Range 45 → 180
Dynamics
- SizeDynamics Float
- FlowDynamics Float
- RotationDynamics Float
- PositionDynamics Vec2
Mesh
- Mesh Mesh
- MeshRenderMode Enum · ByMaterial, BySubmesh
- MeshRenderFilter String
Output Parameters
Meta
Author | InstaMaterial GmbH | Category | Mesh/Texturing | Tooltip | Procedurally paint with InstaMAT's high-performance, GPU-based painting-engine. From dynamic brushes and painting into multiple output channels at once to projective painting and using Atoms and Entity as paint brush. InstaMAT's painting engine is leading in performance, quality and scalability. | Name | Mesh Painting | Version | 1.0 | ID | deadc0de-0f03-0000-0000-000000000001 |
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