Mesh UV Shell Mask
Mesh/Mask
Creates a mask for the mesh based on the mesh's UV shells.
This works by sampling a position on the mesh and evaluating it's adjacent polygons in the UV space.
By sampling a 3D position to evaluate the UV space, the mask is robust to changes to the mesh's UV topology.
Input Parameters
- Mesh Mesh
- Luminance Float
- Tolerance Float
- NormalizedPosition Boolean
- BVH Resource
- Invert Boolean
Mesh
- MeshRenderMode Enum
- MeshRenderFilter String
Positions
- Count Uint
- Position1 Vec3
- Position2 Vec3
- Position3 Vec3
- Position4 Vec3
- Position5 Vec3
- Position6 Vec3
- Position7 Vec3
- Position8 Vec3
- Position9 Vec3
- Position10 Vec3
- Position11 Vec3
- Position12 Vec3
- Position13 Vec3
- Position14 Vec3
- Position15 Vec3
- Position16 Vec3
- Position17 Vec3
- Position18 Vec3
- Position19 Vec3
- Position20 Vec3
- Position21 Vec3
- Position22 Vec3
- Position23 Vec3
- Position24 Vec3
- Position25 Vec3
- Position26 Vec3
- Position27 Vec3
- Position28 Vec3
- Position29 Vec3
- Position30 Vec3
- Position31 Vec3
- Position32 Vec3
- Position33 Vec3
- Position34 Vec3
- Position35 Vec3
- Position36 Vec3
- Position37 Vec3
- Position38 Vec3
- Position39 Vec3
- Position40 Vec3
Output Parameters
- Output Image Gray
Meta
Author | InstaMaterial GmbH | Category | Mesh/Mask | Tooltip | Creates a mask for the mesh based on the mesh's UV shells. This works by sampling a position on the mesh and evaluating it's adjacent polygons in the UV space. By sampling a 3D position to evaluate the UV space, the mask is robust to changes to the mesh's UV topology. | Name | Mesh UV Shell Mask | Version | 1.43 | ID | ac05e884-28d0-4ad5-8245-ce93fb18d102 | PackageUrl | pkg://8109350f-efd9-4e72-9887-0e268dc2787e/atoms/ac05e884-28d0-4ad5-8245-ce93fb18d102.atom |
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