Mesh Closest Point
Mesh/Modifier
Performs a closest point search within a specified distance for the input mesh. A BVH acceleration structure can optionally be passed to the node to accelerate the intersection test. However, this should only be done if several tests are performed against the mesh as there is an overhead to computing the BVH. The BVH can be computed using the 'Mesh Compute BVH' node.
Input Parameters
- Mesh Mesh
- Position Vec3
- Distance Float
- NormalizedPosition Boolean
- BVH Resource
Output Parameters
- Output Mesh
- Position Vec3
- Normal Vec3
- Binormal Vec3
- Tangent Vec3
- TexCoord Vec2
- Color Vec4
- T Float
- Barycentric Vec3
- PolygonIndex Uint
- DidIntersect Boolean
Meta
Author | InstaMaterial GmbH | Category | Mesh/Modifier | Tooltip | Performs a closest point search within a specified distance for the input mesh. A BVH acceleration structure can optionally be passed to the node to accelerate the intersection test. However, this should only be done if several tests are performed against the mesh as there is an overhead to computing the BVH. The BVH can be computed using the 'Mesh Compute BVH' node. | Name | Mesh Closest Point | Version | 1.0 | ID | deadc0de-0c01-0000-0000-000000000034 |
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