Mesh Shadow Mask
Mesh/Mask
The Mesh Shadow Mask is a mesh-based mask designed for generating raytraced soft shadows. It allows precise control over shadow casting, utilizing the geometry of the mesh to produce soft, realistic shadows that respond accurately to light sources.
Input Parameters
- Mesh Mesh
- MeshBVH Resource
- MeshRenderMode Enum
- MeshRenderFilter String
- LightType Enum
- LightPosition Vec3
- LightRadius Float
- LightAttenuation Float
- LightRotation Vec3
- LightScale Vec3
- LightSize Vec2
- ShadowAttenuation Float
- ShadowSoftness Float
- Balance Float
- InputLevels Vec2
- OutputLevels Vec2
Advanced
- RaySamples Uint
- BlurStrength Float
- ShadowBias Float
Material
- BaseColor Image
- OpacityMaskThreshold Float
- UVOffset Vec2
- UVScale Vec2
Output Parameters
- Output Image Gray
Meta
Author | InstaMaterial GmbH | Category | Mesh/Mask | Tooltip | The Mesh Shadow Mask is a mesh-based mask designed for generating raytraced soft shadows. It allows precise control over shadow casting, utilizing the geometry of the mesh to produce soft, realistic shadows that respond accurately to light sources. | Name | Mesh Shadow Mask | Version | 1.163 | ID | c4203939-892a-40a6-92a7-2032556915ac | PackageUrl | pkg://fe475fd3-c856-4cce-812d-67e32dca6290/atoms/c4203939-892a-40a6-92a7-2032556915ac.atom |
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