Terrain Height to Normal
Terrain/Texturing
Computes the physical normal of the terrain based on the physical size.
Input Parameters
- Height Image Grayscale
- GradientMode Enum · Sobel, Forward, Diagonal
- PhysicalSize Float
- PhysicalHeight Float
- Format Enum · OpenGL, Blender, Maya, RSX, Unity, DirectX, 3DS Max, Unreal
Output Parameters
- Normal Output Image
Example


Meta
Author | InstaMaterial GmbH | Category | Terrain/Texturing | Tooltip | Computes the physical normal of the terrain based on the physical size. | Name | Terrain Height to Normal | Version | 1.90 | ID | 167835f0-79b2-4819-a3bf-662f5780baf8 | PackageUrl | pkg://d3e3d791-222f-4e37-8137-7395b8eb89f1/atoms/167835f0-79b2-4819-a3bf-662f5780baf8.atom |
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