Preview Image for InstaMAT Scene Material Get Textures Node

Scene Material Get Textures

Scene/Material

Gets the scene material textures.

If a material channel is a static color and not an image, an empty image is returned for this channel.
If you want to create a material in the graph that converts the material parameters and material textures into a material output use the Scene Material Get node instead.

Input Parameters

  • Scene Scene
  • MaterialName String
  • ShadingModel Enum

ColorChannelPacking

  • RoughnessColorChannelPacking Enum
  • MetalnessColorChannelPacking Enum
  • AmbientOcclusionColorChannelPacking Enum
  • HeightColorChannelPacking Enum

Output Parameters

  • IsValid Boolean

Material

  • BaseColor Image
  • Normal Image
  • Emissive Image
  • Roughness Image Gray
  • Metalness Image Gray
  • AmbientOcclusion Image Gray
  • Height Image Gray
  • Specular Image Gray
  • SpecularTint Image Gray
  • Anisotropy Image Gray
  • Subsurface Image
  • Sheen Image Gray
  • SheenTint Image Gray

Meta

AuthorInstaMaterial GmbH
CategoryScene/Material
TooltipGets the scene material textures. > If a material channel is a static color and not an image, an empty image is returned for this channel. > If you want to create a material in the graph that converts the material parameters and material textures into a material output use the `Scene Material Get` node instead.
NameScene Material Get Textures
Version1.35
IDb1c01751-648b-4552-9f00-0633da5a276d
PackageUrlpkg://9304dc5a-e189-4263-b7fd-c5b92276ad26/atoms/b1c01751-648b-4552-9f00-0633da5a276d.atom