Preview Image for InstaMAT Atlas Scatter Node

Atlas Scatter

Effects/Scatter

Performs a Scatter effect using an Atlas image, by default the alpha channel of the base color is used to determine the shapes, useful for random placement of tiles, it has configurable properties (i.e. offset, color, scale) can also be guided using additional maps. The variance parameters should be used to add randomness to each tile.

Input Parameters

  • Input Image
  • Normal Image
  • Background Image
  • Count UVec2
  • Mode Enum
  • AtlasType Enum
  • UseMaskInput Boolean
  • UseColorInput Boolean
  • UseOffsetInput Boolean
  • UseScaleInput Boolean
  • UseOrientationInput Boolean
  • UseVectorInput Boolean
  • UseHeightInput Boolean
  • FloodFillOutput Boolean

Advanced

  • DepthOrder Enum
  • Filtering Enum
  • MipRange UVec2
  • MSAA Enum
  • Downsample Boolean

Atlas

  • PatternCount Uint
  • GridPadding Float
  • InputMode Enum
  • OpacityMask Image Gray
  • FloodFill Image
  • PrecisionType Enum
  • Threshold Float
  • AutoScale Boolean
  • ScaleMode Enum
  • FilterSizeType Enum
  • FilterSizeRange Vec2
  • ComputeCount Boolean

Color

  • BlendMode Enum
  • BlendModeF Enum
  • BlendSoftness Float
  • HueVariance Float
  • SaturationVariance Float
  • LuminanceVariance Float
  • AlphaVariance Float
  • AlphaThreshold Float
  • ColorInputFactor Float
  • ColorInput Image
  • ColorInputMode Enum

Height

  • HeightInput Image Gray
  • HeightWarp Float
  • HeightSlopeStrength Float
  • HeightSamplingRange Float
  • HeightAngleFromSlope Float
  • HeightScaleFromSlope Float
  • HeightScaleMode Enum
  • HeightMaskFromSlope Float

Mask

  • MaskDensity Float
  • MaskThreshold Float
  • MaskInputMode Enum
  • MaskInput Image Gray
  • MaskCollision Boolean
  • MaskCollisionSamples Enum
  • MaskCollisionScale Vec2

Normal

  • NormalBlend Enum
  • NormalFormat Enum
  • NormalStrength Float
  • NormalStrengthVariance Float
  • AdjustStrengthNormal Boolean
  • AdjustRotationNormal Boolean
  • BlendFlatAreas Boolean

Orientation

  • Orientation Float
  • OrientationVariance Float
  • OrientationInputFactor Float
  • OrientationInput Image Gray
  • OrientationInputMode Enum

Pattern

  • DistributionMode Enum
  • PatternInput Image Gray
  • PatternVariance Float

Position

  • OffsetMode Enum
  • Offset Vec2
  • OffsetVariance Vec2
  • OffsetInputFactor Float
  • OffsetDirection Float
  • OffsetInput Image Gray
  • DisorderRotation Float
  • DisorderVariance Float

Size

  • Size Vec2
  • SizeVariance Vec2
  • MinimumSize Vec2
  • Scale Float
  • ScaleInputFactor Float
  • ScaleInput Image Gray
  • ScaleInputY Image Gray
  • ScaleInputAxis Enum

Vector

  • RotateVectorFactor Float
  • ScaleVectorFactor Float
  • OffsetVectorFactor Float
  • VectorInput Image

Output Parameters

  • Output Image
  • Normal Image
  • Floodfill Image
  • Count Uint

Example

Meta

AuthorInstaMaterial GmbH
CategoryEffects/Scatter
TooltipPerforms a Scatter effect using an Atlas image, by default the alpha channel of the base color is used to determine the shapes, useful for random placement of tiles, it has configurable properties (i.e. offset, color, scale) can also be guided using additional maps. The variance parameters should be used to add randomness to each tile.
NameAtlas Scatter
Version1.618
IDafd4c2fe-e97a-4b77-b5bf-1b34334c586f
PackageUrlpkg://5b3e10df-08b1-4044-81a2-3a7ead9823b3/atoms/afd4c2fe-e97a-4b77-b5bf-1b34334c586f.atom