Mesh Select Bake Data
Mesh/Layering
A utility node to select bake data in a layering project. Simply create an Element Layer and assign the node and preview the output in the BaseColor channel.
Make sure to set that layer projection to "UV" so the node output is not projected as Tri-Planar or Decal.
Input Parameters
- Mesh Mesh
- MeshRenderMode Enum
- MeshRenderFilter String
- Texture Enum
MeshBakeData
- MeshPosition Image
- MeshNormalTangent Image
- MeshNormalWorld Image
- MeshNormalObject Image
- MeshID Image
- MeshCurvature Image Gray
- MeshThickness Image Gray
- MeshAmbientOcclusion Image Gray
- MeshDisplacement Image Gray
Output Parameters
- Output Image
Meta
Author | InstaMaterial GmbH | Category | Mesh/Layering | Tooltip | A utility node to select bake data in a layering project. Simply create an Element Layer and assign the node and preview the output in the BaseColor channel. > Make sure to set that layer projection to "UV" so the node output is not projected as Tri-Planar or Decal. | Name | Mesh Select Bake Data | Version | 1.18 | ID | 0612cd75-49d0-4eb3-8540-de85c1f61025 | PackageUrl | pkg://3a3e8599-dbd1-47c8-9318-b41074104427/atoms/0612cd75-49d0-4eb3-8540-de85c1f61025.atom |
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