Mesh Bake
Mesh/InstaLOD
Bakes the SourceMesh onto the TargetMesh to generate mesh maps used for texture or rendering. This is not a simplistic baker, it is the same fully featured baking technology that is available through the InstaMAT application.
Input Parameters
- SourceMesh Mesh
- TargetMesh Mesh
Bake Outputs
- NormalTangent Boolean
- NormalWorld Boolean
- ID Boolean
- VertexColor Boolean
- AmbientOcclusion Boolean
- BentNormals Boolean
- BevelNormals Boolean
- Thickness Boolean
- Displacement Boolean
- Position Boolean
- Curvature Boolean
- Transfer Boolean
Bake Settings
- UseGPU Boolean
- SuperSampling Boolean
- AverageNormals Boolean
- CurvatureMode Enum · NormalGradient, DiskSampling
- CurvatureStrength Float · Range 0.00 → 1.00
- RayLengthOutward Float
- RayLengthInward Float
- SampleRadius Float · Range 0.00 → 1.00
- SampleJitter Float · Range 0.00 → 1.00
- SampleCount Uint · Range 4 → 64
- SubmeshFilter Boolean
Displacement Settings
- FullRangeDisplacement Boolean
Position Settings
- NormalizePositionByAABB Boolean
Tangent Space Settings
- RecalculateTangents Boolean
- CalculateBinormalPerFragment Boolean
- NormalizePerFragment Boolean
Output Parameters
MeshBakeData
- MeshNormalTangent Image
- MeshNormalWorld Image
- MeshID Image
- MeshVertexColor Image
- MeshAmbientOcclusion Image Gray
- MeshBentNormals Image
- MeshBevelNormals Image
- MeshThickness Image Gray
- MeshDisplacement Image Gray
- MeshPosition Image
- MeshCurvature Image Gray
- MeshTransfer Image
Meta
Author | InstaMaterial GmbH | Category | Mesh/InstaLOD | Tooltip | Bakes the SourceMesh onto the TargetMesh to generate mesh maps used for texture or rendering. This is not a simplistic baker, it is the same fully featured baking technology that is available through the InstaMAT application. | Name | Mesh Bake | Version | 1.1 | ID | deadc0de-0c00-0000-0000-000000000001 |
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