Mesh Transfer Attributes
Mesh/Modifier
Transfers vertex attributes from the SourceMesh
to the input Mesh
. If NormalizedDistanced
is enabled, the specified Distance
is measured in percentage of the bounding sphere of the input Mesh
. A BVH acceleration structure can optionally be passed to the node to accelerate the intersection test. This helps to decrease processing time if the SourceMesh
is used as input for this node multiple times.
Input Parameters
- Mesh Mesh
- SourceMesh Mesh
- Mode Enum · Closest Vertex, Ray-Cast
- RayCastMode Enum · Outside, Inside, OutsideFirst, InsideFirst
- Distance Float
- NormalizedDistance Boolean
- Opacity Float · Range 0.00 → 1.00
- Positions Boolean
- Normals Boolean
- Colors Boolean
- UVs Boolean
- BVH Resource
- CrackFree Boolean
Output Parameters
- Output Mesh
Meta
Author | InstaMaterial GmbH | Category | Mesh/Modifier | Tooltip | Transfers vertex attributes from the `SourceMesh` to the input `Mesh`. If `NormalizedDistanced` is enabled, the specified `Distance` is measured in percentage of the bounding sphere of the input `Mesh`. A BVH acceleration structure can optionally be passed to the node to accelerate the intersection test. This helps to decrease processing time if the `SourceMesh` is used as input for this node multiple times. | Name | Mesh Transfer Attributes | Version | 1.0 | ID | deadc0de-0c01-0000-0000-000000000033 |
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