Procedural Placement Density
Terrain/Placement
Computes a probability map based on the height or humidity of a terrain.
Input Parameters
- Height Image Grayscale
- DensityInput Image Grayscale
- DensityInputStrength Float
- BlendMode Enum
- DensityInputRange Vec2
- DensityInputSoftness Float
- PhysicalHeight Float
- PhysicalSize Float
Height
- HeightJitter Image Grayscale
- HeightRange Vec2
- HeightSoftness Vec2
- HeightStrength Float
- HeightJitterStrength Float
Mask
- Mask Image Grayscale
- MaskStrength Float
- MaskThreshold Float
- InvertMask Boolean
- SlopeMask Boolean
- SlopeThreshold Float
- SlopeSoftness Float
Output Parameters
- Output Output Image Grayscale
Example


Meta
Author | InstaMaterial GmbH | Category | Terrain/Placement | Tooltip | Computes a probability map based on the height or humidity of a terrain. | Name | Procedural Placement Density | Version | 1.51 | ID | cf89f173-36bd-4435-bc89-327b1399409a | PackageUrl | pkg://08900dbe-b2a3-42e2-8059-383991d2c1b5/atoms/cf89f173-36bd-4435-bc89-327b1399409a.atom |
---|