Guided Scatter
Effects/Scatter
Performs a Scatter effect which is useful for random placement of tiles, it has configurable blending modes (if the tiles overlap) and properties (i.e. offset, color, scale) can also be guided using additional maps. The variance parameters should be used to add randomness to each tile.
Input Parameters
- Input1 Image
- Input2 Image
- Input3 Image
- Input4 Image
- Input5 Image
- Input6 Image
- Input7 Image
- Input8 Image
- Input9 Image
- Normal1 Image
- Normal2 Image
- Normal3 Image
- Normal4 Image
- Normal5 Image
- Normal6 Image
- Normal7 Image
- Normal8 Image
- Normal9 Image
- AtlasInput Image
- Background Image
- Count UVec2
- Mode Enum
- UseMaskInput Boolean
- UseColorInput Boolean
- UseOffsetInput Boolean
- UseScaleInput Boolean
- UseOrientationInput Boolean
- UseVectorInput Boolean
- UseHeightInput Boolean
- FloodFill Boolean
Advanced
- DepthOrder Enum
- Filtering Enum
- MipRange UVec2
- MSAA Enum
Color
- BlendMode Enum
- BlendModeF Enum
- BlendSoftness Float
- HueVariance Float
- SaturationVariance Float
- LuminanceVariance Float
- AlphaVariance Float
- AlphaThreshold Float
- ColorInputFactor Float
- ColorInput Image
- ColorInputMode Enum
Height
- HeightInput Image Gray
- HeightWarp Float
- HeightSlopeStrength Float
- HeightSamplingRange Float
- HeightAngleFromSlope Float
- HeightScaleFromSlope Float
- HeightScaleMode Enum
- HeightMaskFromSlope Float
Mask
- MaskDensity Float
- MaskThreshold Float
- MaskInputMode Enum
- MaskInput Image Gray
- MaskCollision Boolean
- MaskCollisionSamples Enum
- MaskCollisionScale Vec2
Normal
- NormalBlend Enum
- NormalFormat Enum
- NormalStrength Float
- NormalStrengthVariance Float
- AdjustStrengthNormal Boolean
- AdjustRotationNormal Boolean
- BlendFlatAreas Boolean
Orientation
- Orientation Float
- OrientationVariance Float
- OrientationInputFactor Float
- OrientationInput Image Gray
- OrientationInputMode Enum
Pattern
- PatternMode Enum
- Softness Float
- SoftnessVariance Float
- PatternWidth Float
- PatternHeight Float
- PatternInnerSize Float
- PatternAngle Float
- PatternRoundness Float
- PatternSideCount Uint
- PatternWidthVariance Float
- PatternInnerSizeVariance Float
- PatternRoundnessVariance Float
- PatternSideCountVariance Float
- PatternAngleVariance Float
- PatternCount Uint
- DistributionMode Enum
- PatternInput Image Gray
- PatternVariance Float
- PatternPadding Float
- UseAtlasInput Boolean
Position
- OffsetMode Enum
- Offset Vec2
- OffsetVariance Vec2
- OffsetInputFactor Float
- OffsetDirection Float
- OffsetInput Image Gray
- DisorderRotation Float
- DisorderVariance Float
Size
- Size Vec2
- SizeVariance Vec2
- MinimumSize Vec2
- Scale Float
- ScaleInputFactor Float
- ScaleInput Image Gray
- ScaleInputY Image Gray
- ScaleInputAxis Enum
Vector
- RotateVectorFactor Float
- ScaleVectorFactor Float
- OffsetVectorFactor Float
- VectorInput Image
Output Parameters
- Output Image
- Normal Image
- Floodfill Image
Meta
Author | InstaMaterial GmbH | Category | Effects/Scatter | Tooltip | Performs a Scatter effect which is useful for random placement of tiles, it has configurable blending modes (if the tiles overlap) and properties (i.e. offset, color, scale) can also be guided using additional maps. The variance parameters should be used to add randomness to each tile. | Name | Guided Scatter | Version | 1.398 | ID | 5171ef28-dc76-491f-b2f8-f31dc756dcda | PackageUrl | pkg://f2793ab3-5a1e-409b-b103-81a70fac06f2/atoms/5171ef28-dc76-491f-b2f8-f31dc756dcda.atom |
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